React 360
React 360 makes it possible to build VR experiences using the same declarative and component-based approach in React. The underlying technology of React 360 makes use of the Three.js JavaScript 3D engine to render 3D graphics with WebGL within any compatible web browser, and also provides access to VR headsets with the Web VR API.
Though React 360 builds on top of React and the apps run in the browser, React 360 has a lot in common with React Native, thus making React 360 apps cross-platform. This also means concepts from React Native are also applicable for React 360. Covering all the React 360 concepts is outside the scope of this book, hence we will focus on concepts required to build the game and integrate it with the MERN stack web application.
Getting started with React 360
React 360 provides developer tools that make it easy to start developing a new React 360 project. The steps to get started are detailed in the React 360 docs, so we will only summarize the steps, and point...