Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Fixing Bad UX Designs

You're reading from   Fixing Bad UX Designs Master proven approaches, tools, and techniques to make your user experience great again

Arrow left icon
Product type Paperback
Published in Feb 2018
Publisher
ISBN-13 9781787120556
Length 348 pages
Edition 1st Edition
Arrow right icon
Author (1):
Arrow left icon
Lisandra Maioli Lisandra Maioli
Author Profile Icon Lisandra Maioli
Lisandra Maioli
Arrow right icon
View More author details
Toc

Table of Contents (14) Chapters Close

Preface 1. Understanding UX and its Importance FREE CHAPTER 2. Identifying UX Issues – UX Methodologies 3. Exploring Potential UX Solutions 4. Increasing Conversion with UX 5. Using UI and Content for Better Communication 6. Considering Accessibility As Part of the UX 7. Improving Physical Experiences 8. Improving IA for Better Navigation 9. Prototyping and Validating UX Solutions 10. Implementing UX Solutions 11. Measuring UX Solutions 12. Keeping Up to Date 13. Other Books You May Enjoy

Defining the challenges and project goals

At this point, you might have a great idea about the UX issues that you will need to fix. You should have a list of all the issues, which you can organize into groups to understand what the priorities are and the which are most urgent to be fixed. In this stage, you might not only know what the issues are, but also the consequences of them. By knowing the issues, you can come up with a problem statement.

To come up with this list of design problems, Evelina Tapia, from UXPin, suggests answering these questions:

  • How do you know these are issues?
  • Who is affected by these issues?
  • When and how often do they occur?
  • What benchmarks do you have?
  • What change do you expect by fixing them?

It might be useful if you come up with a problem statement. To help you to write it, you can use the Point Of View (POV) tool, explained by Interaction Design...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €18.99/month. Cancel anytime