Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Delphi GUI Programming with FireMonkey

You're reading from   Delphi GUI Programming with FireMonkey Unleash the full potential of the FMX framework to build exciting cross-platform apps with Embarcadero Delphi

Arrow left icon
Product type Paperback
Published in Oct 2020
Publisher Packt
ISBN-13 9781788624176
Length 546 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Andrea Magni Andrea Magni
Author Profile Icon Andrea Magni
Andrea Magni
Arrow right icon
View More author details
Toc

Table of Contents (18) Chapters Close

Preface 1. Section 1: Delphi GUI Programming Frameworks
2. Introducing the FireMonkey Framework FREE CHAPTER 3. Exploring Similarities and Differences with VCL 4. Section 2: The FMX Framework in Depth
5. Mastering Basic Components 6. Discovering Lists and Advanced Components 7. Using FireDAC in FMX Applications 8. Implementing Data Binding 9. Understanding FMX Style Concept 10. Divide and Conquer with TFrameStand 11. Building Responsive UIs 12. Orchestrating Transitions and Animations 13. Section 3: Pushing to The Top: Advanced Topics
14. Building Responsive Applications 15. Exploring Cross-Platform Services 16. Learning about FMX 3D Capabilities 17. Other Books You May Enjoy

Understanding LiveBindings methods

We've already seen that the TBindingLists component provides access to a set of methods you can use in your expressions (we also learned how to register our own methods in the system via the SquareInvocable example).

Methods are system-wide, so we need to refer to the System.Bindings.Methods unit (if your Delphi edition includes RTL sources, this can be a good place to look when you're in need of inspiration to define your own methods). A method can have arguments and return a value. Let's have a look at some built-in methods:

  • IfThen(Condition, Value1, Value2) implements the inline if (ternary) operator. It requires all three arguments to be specified, and all of them can be values or expressions. If the Condition argument evaluates to True, the function returns Value1; otherwise (when Condition is False), Value2 is returned. Obviously, if Value1 and/or Value2 are expressions, the result will be the evaluation result of...
lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €18.99/month. Cancel anytime