Deep Reinforcement Learning Hands-On: Apply modern RL methods to practical problems of chatbots, robotics, discrete optimization, web automation, and more
, Second Edition
Second edition of the bestselling introduction to deep reinforcement learning, expanded with six new chapters
Learn advanced exploration techniques including noisy networks, pseudo-count, and network distillation methods
Apply RL methods to cheap hardware robotics platforms
Description
Deep Reinforcement Learning Hands-On, Second Edition is an updated and expanded version of the bestselling guide to the very latest reinforcement learning (RL) tools and techniques. It provides you with an introduction to the fundamentals of RL, along with the hands-on ability to code intelligent learning agents to perform a range of practical tasks.
With six new chapters devoted to a variety of up-to-the-minute developments in RL, including discrete optimization (solving the Rubik's Cube), multi-agent methods, Microsoft's TextWorld environment, advanced exploration techniques, and more, you will come away from this book with a deep understanding of the latest innovations in this emerging field.
In addition, you will gain actionable insights into such topic areas as deep Q-networks, policy gradient methods, continuous control problems, and highly scalable, non-gradient methods. You will also discover how to build a real hardware robot trained with RL for less than $100 and solve the Pong environment in just 30 minutes of training using step-by-step code optimization.
In short, Deep Reinforcement Learning Hands-On, Second Edition, is your companion to navigating the exciting complexities of RL as it helps you attain experience and knowledge through real-world examples.
Who is this book for?
Some fluency in Python is assumed. Sound understanding of the fundamentals of deep learning will be helpful. This book is an introduction to deep RL and requires no background in RL
What you will learn
Understand the deep learning context of RL and implement complex deep learning models
Evaluate RL methods including cross-entropy, DQN, actor-critic, TRPO, PPO, DDPG, D4PG, and others
Build a practical hardware robot trained with RL methods for less than $100
Discover Microsoft s TextWorld environment, which is an interactive fiction games platform
Use discrete optimization in RL to solve a Rubik s Cube
Teach your agent to play Connect 4 using AlphaGo Zero
Explore the very latest deep RL research on topics including AI chatbots
Discover advanced exploration techniques, including noisy networks and network distillation techniques
I enjoy the reading and I'm learning exactly what I was looking for and much more relevant material.
Feefo Verified review
vincent tanoeMar 03, 2020
5
I like the way the book is written and the explanation are well detailed !
Amazon Verified review
KeadtipoomAug 25, 2021
5
Good book, read and run too easy.
Amazon Verified review
MrWiddlesJun 06, 2021
5
As an IT person I had used supervised and unsupervised learning before but not RL. This book has good plain english engineering descriptions of the problem and solution as well as the maths. Rather than starting with descriptions of abstract models it shows how different challenges can be physically solved which is important in getting the first foothold of understanding the concepts of the game.I like the way it uses many illustrations and describes how a student could start using python libs to do testing. High res colour would have been nice but in practice not an issue for me.My personal interest is Smart Cities, Digital Twins and how RL can solve real world problems.
Maxim has been working as a software developer for more than 20 years and was involved in various areas: distributed scientific computing, distributed systems and big data processing. Since 2014 he is actively using machine and deep learning to solve practical industrial tasks, such as NLP problems, RL for web crawling and web pages analysis. He has been living in Germany with his family.
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