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Creative Projects for Rust Programmers

You're reading from   Creative Projects for Rust Programmers Build exciting projects on domains such as web apps, WebAssembly, games, and parsing

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Product type Paperback
Published in Jun 2020
Publisher Packt
ISBN-13 9781789346220
Length 404 pages
Edition 1st Edition
Languages
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Author (1):
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Carlo Milanesi Carlo Milanesi
Author Profile Icon Carlo Milanesi
Carlo Milanesi
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Table of Contents (14) Chapters Close

Preface 1. Rust 2018: Productivity 2. Storing and Retrieving Data FREE CHAPTER 3. Creating a REST Web Service 4. Creating a Full Server-Side Web App 5. Creating a Client-Side WebAssembly App Using Yew 6. Creating a WebAssembly Game Using Quicksilver 7. Creating a Desktop Two-Dimensional Game Using ggez 8. Using a Parser Combinator for Interpreting and Compiling 9. Creating a Computer Emulator Using Nom 10. Creating a Linux Kernel Module 11. The Future of Rust 12. Assessments 13. Other Books You May Enjoy

Asynchronous programming

A major innovation was introduced in stable Rust in November 2019—with release 1.39—it is the async-await syntax, to support asynchronous programming.

Asynchronous programming is a programming paradigm that is very useful in many application areas, mainly in multiuser servers, so that many programming languages—such as JavaScript, C#, Go, and Erlang—support it in the language. Other languages, such as C++ and Java, support asynchronous programming through the standard library.

Around 2016, it was very hard to do asynchronous programming in Rust because neither the language nor the available crates supported it in an easy and stable way. Then, some crates supporting asynchronous programming were developed, such as futures, mio, and tokio, though they were not much easier to use, and remained at a version before 1, meaning instability of their API.

After having seen the difficulty of creating convenient support for asynchronous programming...

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