Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases now! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Creative Projects for Rust Programmers

You're reading from   Creative Projects for Rust Programmers Build exciting projects on domains such as web apps, WebAssembly, games, and parsing

Arrow left icon
Product type Paperback
Published in Jun 2020
Publisher Packt
ISBN-13 9781789346220
Length 404 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Carlo Milanesi Carlo Milanesi
Author Profile Icon Carlo Milanesi
Carlo Milanesi
Arrow right icon
View More author details
Toc

Table of Contents (14) Chapters Close

Preface 1. Rust 2018: Productivity 2. Storing and Retrieving Data FREE CHAPTER 3. Creating a REST Web Service 4. Creating a Full Server-Side Web App 5. Creating a Client-Side WebAssembly App Using Yew 6. Creating a WebAssembly Game Using Quicksilver 7. Creating a Desktop Two-Dimensional Game Using ggez 8. Using a Parser Combinator for Interpreting and Compiling 9. Creating a Computer Emulator Using Nom 10. Creating a Linux Kernel Module 11. The Future of Rust 12. Assessments 13. Other Books You May Enjoy

Understanding the different editions of Rust

On December 6, 2018, a very important version of the Rust language, its compiler, and its standard library was released: stable version 1.31. This version has been defined as the 2018 edition, meaning it is a milestone that will be used as a reference for the years to come.

Before this, there was another version, 1.0, which was defined as the 2015 edition. This edition was characterized by the word stability. Up until version 1.0, every version of the compiler applied breaking changes to the language or to the standard library, forcing the developers to apply sweeping changes to their code base. From version 1.0, efforts have been made to ensure that any future version of the compiler can correctly compile any code written for version 1.0 or successive versions. This is called backward compatibility.

However, many features were applied to the language and to the standard library before the release of the 2018 edition. Many new libraries used...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €18.99/month. Cancel anytime