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Creating an RTS Game in Unity 2023

You're reading from   Creating an RTS Game in Unity 2023 A comprehensive guide to creating your own strategy game from scratch using C#

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Product type Paperback
Published in Oct 2023
Publisher Packt
ISBN-13 9781804613245
Length 548 pages
Edition 1st Edition
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Author (1):
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Bruno Cicanci Bruno Cicanci
Author Profile Icon Bruno Cicanci
Bruno Cicanci
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Toc

Table of Contents (23) Chapters Close

Preface 1. Part 1: Foundations of RTS Games
2. Chapter 1: Introducing Real-Time Strategy Games FREE CHAPTER 3. Chapter 2: Setting Up Unity and the Dragoncraft Project 4. Chapter 3: Getting Started with Our Level Design 5. Chapter 4: Creating the User Interface and HUD 6. Part 2: The Combat Units
7. Chapter 5: Spawning an Army of Units 8. Chapter 6: Commanding an Army of Units 9. Chapter 7: Attacking and Defending Units 10. Chapter 8: Implementing the Pathfinder 11. Part 3: The Battlefield
12. Chapter 9: Adding Enemies 13. Chapter 10: Creating an AI to Attack the Player 14. Chapter 11: Adding Enemies to the Map 15. Part 4: The Gameplay
16. Chapter 12: Balancing the Game’s Difficulty 17. Chapter 13: Producing and Gathering Resources 18. Chapter 14: Crafting Buildings and Defense Towers 19. Chapter 15: Tracking Progression and Objectives 20. Chapter 16: Exporting and Expanding Your Game 21. Index 22. Other Books You May Enjoy

To get the most out of this book

To get the most out of this book, a basic understanding of programming concepts and the C# programming language is required. Some experience with any game development engine or framework would be an advantage.

It is recommended that you familiarize yourself with the Unity Engine features and the interface. The Unity website has a lot of beginner-friendly content that can help you get a good understanding of the engine quickly.

Since we will develop an RTS game, it is also recommended that you play a few RTS games or watch gameplay videos on YouTube, especially the games StarCraft and Warcraft III, which are the ones we will use as a reference and inspiration to develop the features of our Dragoncraft game.

Software covered in the book

Operating system requirements

Unity Engine version 2023.1 or above

Windows or macOS

Visual Studio Code or Visual Studio 2022

Windows or macOS

C#

Windows or macOS

You will need an internet connection to download Unity, IDEs, and the assets required for the project. The disk space required for Unity Engine 2023.1 and Visual Studio Code or Visual Studio 2022 may vary, but make sure you have at least 30 GB of disk space before installing the software. The project itself should require at least 4 GB. Although it is not required, a dedicated graphics card is recommended.

You can find more information about the Unity Engine requirements in their documentation at https://docs.unity3d.com/2023.1/Documentation/Manual/system-requirements.html.

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