The fun factor
Years ago, we started noting things that were frustrating in software development and taking time to figure out ways to adjust the fun factor. We looked at the advances in technology such as the mobile phones that operate on touch screens. People actually enjoy using them so much that they pay more for the fun factor even though they don't actually need them all the time. Shouldn't our software development work to achieve the same thing? Not everything will be fun, but with technology it makes sense for things to continue to move in that direction. Happy developers are more productive and focused.
Our first block of code will require a simple shift in thinking. Strangely, these few simple shifts in thinking are all that it takes to put the fun factor back into much of our routine coding. We start with a <cfimport>
tag that assigns the tag prefix for our code. This means all the tags are simply files in that directory. It is an alternative to using CFModule or using the...