Chapter 7: The Three Ms
Through the previous chapters, you have learned how to program in Lua and create engaging Roblox games. With the skills you have, you can create a game around virtually any vision that comes to mind. However, it is one thing to create a game of your own, but to find success with it you need to follow a set of steps to optimize your game's performance.
The main performance categories for a game typically rely on three alliterative factors, those being Mechanics, Monetization, and Marketing—or, as I have coined them, The Three Ms. This chapter will focus on introducing you to the best practices to follow regarding these three groups, to ensure that your game is as enjoyable as possible for players, your earnings are maximized without intruding on the user experience, and your game captures and retains the largest audience possible.
In this chapter, we're going to cover the following main topics:
- Mechanics
- Monetization
- Marketing...