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Clojure Reactive Programming

You're reading from   Clojure Reactive Programming Design and implement highly reusable reactive applications by integrating different frameworks with Clojure

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Product type Paperback
Published in Mar 2015
Publisher Packt
ISBN-13 9781783986668
Length 232 pages
Edition 1st Edition
Languages
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Author (1):
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Leonardo Borges Leonardo Borges
Author Profile Icon Leonardo Borges
Leonardo Borges
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Table of Contents (13) Chapters Close

Preface 1. What is Reactive Programming? FREE CHAPTER 2. A Look at Reactive Extensions 3. Asynchronous Programming and Networking 4. Introduction to core.async 5. Creating Your Own CES Framework with core.async 6. Building a Simple ClojureScript Game with Reagi 7. The UI as a Function 8. Futures 9. A Reactive API to Amazon Web Services A. The Algebra of Library Design B. Bibliography
Index

Summary


In this chapter, we saw a different approach on how to handle reactive web interfaces by Om and React. In turn, these frameworks make this possible and painless by applying functional programming principles such as immutability and persistent data structures for efficient rendering.

We also learned to think the Om way by structuring our applications as a series of functions, which receive state and output a DOM representation of state changes.

Additionally, we saw that by structuring application state transitions through core.async channels, we separate the presentation logic from the code, which will actually perform the work, making our components even easier to reason about.

In the next chapter, we will turn to an often overlooked yet useful tool for creating reactive applications: Futures.

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