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Blender 3D By Example.

You're reading from   Blender 3D By Example. A project-based guide to learning the latest Blender 3D, EEVEE rendering engine, and Grease Pencil

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Product type Paperback
Published in May 2020
Publisher Packt
ISBN-13 9781789612561
Length 658 pages
Edition 2nd Edition
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Authors (2):
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Oscar Baechler Oscar Baechler
Author Profile Icon Oscar Baechler
Oscar Baechler
Xury Greer Xury Greer
Author Profile Icon Xury Greer
Xury Greer
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Table of Contents (18) Chapters Close

Preface 1. Introduction to 3D and the Blender User Interface 2. Editing a Viking Scene with a Basic 3D Workflow FREE CHAPTER 3. Modeling a Time Machine - Part 1 4. Modeling a Time Machine - Part 2 5. Modern Kitchen - Part 1: Kitbashing 6. Modern Kitchen - Part 2: Materials and Textures 7. Modern Kitchen - Part 3: Lighting and Rendering 8. Illustrating an Alien Hero with Grease Pencil 9. Animating an Exquisite Corpse in Grease Pencil 10. Animating a Stylish Short with Grease Pencil 11. Creating a Baby Dragon - Part 1: Sculpting 12. Creating a Baby Dragon - Part 2: Retopology 13. Creating a Baby Dragon - Part 3: UV Unwrapping 14. Creating a Baby Dragon - Part 4: Baking and Painting Textures 15. Creating a Baby Dragon - Part 5: Rigging and Animation 16. The Wide World of Blender 17. Other Books You May Enjoy

Introduction to 3D and the Blender User Interface

Welcome to the wonderful world of 3D graphics! This section of this book will help you jump-start your knowledge with some terminology and the basics of working in 3D. We'll keep this brief and try to get through the boring stuff as quickly as possible so you can get right into creating amazing 3D projects in Blender 2.8!

Blender 2.8 is a series of releases. There is usually an update for the software every 3 to 4 months. The first release in the series was 2.80, then 2.81, 2.82, and so on. The projects in this book can be completed with version 2.80 onward, with some optional features requiring 2.81 onward. You can read more about Blender's release cycle here:
blender.org/download/releases.

First, we will take a look at the fundamentals of a 3D scene. We will learn how the 3D coordinate system uses three dimensional...

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