In this chapter, you saw how to use C++ inheritance to reuse code and provide an is-a relationship between objects. You also saw how this can be used to implement polymorphism, where related objects can be treated as having the same behavior while still maintaining the ability to call each object's methods, and interfaces that group together behaviors. In the next chapter, you'll see the features of the C++ Standard Library and the various utility classes it provides.
United States
Great Britain
India
Germany
France
Canada
Russia
Spain
Brazil
Australia
Singapore
Hungary
Ukraine
Luxembourg
Estonia
Lithuania
South Korea
Turkey
Switzerland
Colombia
Taiwan
Chile
Norway
Ecuador
Indonesia
New Zealand
Cyprus
Denmark
Finland
Poland
Malta
Czechia
Austria
Sweden
Italy
Egypt
Belgium
Portugal
Slovenia
Ireland
Romania
Greece
Argentina
Netherlands
Bulgaria
Latvia
South Africa
Malaysia
Japan
Slovakia
Philippines
Mexico
Thailand