Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Augmented Reality Game Development

You're reading from   Augmented Reality Game Development Create your own augmented reality games from scratch with Unity 5

Arrow left icon
Product type Paperback
Published in Jan 2017
Publisher Packt
ISBN-13 9781787122888
Length 334 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Micheal Lanham Micheal Lanham
Author Profile Icon Micheal Lanham
Micheal Lanham
Arrow right icon
View More author details
Toc

Table of Contents (11) Chapters Close

Preface 1. Getting Started 2. Mapping the Player's Location FREE CHAPTER 3. Making the Avatar 4. Spawning the Catch 5. Catching the Prey in AR 6. Storing the Catch 7. Creating the AR World 8. Interacting with an AR World 9. Finishing the Game 10. Troubleshooting

Getting back to the map


Of course, at some point, you had to realize we would come back to the map. The map is a core and fundamental element to our location-based game. It provides the window to the alternate game reality, and yet, still provides a real-world reference for the player. Until now, the only hint we gave to this alternate world was by tracking and visualizing the monsters. However, our monsters are entirely random and do not adhere to any of the real world around them. In some way, this tarnishes the experience, but fixing the monster's behavior could be another book itself. In order to bring some real-world basis back to our virtual objects/places, we will use the Google Maps API to populate the map around the player.

Before we jump into adding new features to the game, let's spend some time fixing a couple issues we ignored at the end of the last chapter. Chances are, you noticed the problem if you played the game for a while. If you didn't though, the issue was that the GPS...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image