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Android Programming with Kotlin for Beginners

You're reading from   Android Programming with Kotlin for Beginners Build Android apps starting from zero programming experience with the new Kotlin programming language

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Product type Paperback
Published in Apr 2019
Publisher Packt
ISBN-13 9781789615401
Length 698 pages
Edition 1st Edition
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Author (1):
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John Horton John Horton
Author Profile Icon John Horton
John Horton
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Table of Contents (31) Chapters Close

Preface 1. Getting Started with Android and Kotlin FREE CHAPTER 2. Kotlin, XML, and the UI Designer 3. Exploring Android Studio and the Project Structure 4. Getting Started with Layouts and Material Design 5. Beautiful Layouts with CardView and ScrollView 6. The Android Lifecycle 7. Kotlin Variables, Operators, and Expressions 8. Kotlin Decisions and Loops 9. Kotlin Functions 10. Object-Oriented Programming 11. Inheritance in Kotlin 12. Connecting Our Kotlin to the UI and Nullability 13. Bringing Android Widgets to Life 14. Android Dialog Windows 15. Handling Data and Generating Random Numbers 16. Adapters and Recyclers 17. Data Persistence and Sharing 18. Localization 19. Animations and Interpolations 20. Drawing Graphics 21. Threads and Starting the Live Drawing App 22. Particle Systems and Handling Screen Touches 23. Android Sound Effects and the Spinner Widget 24. Design Patterns, Multiple Layouts, and Fragments 25. Advanced UI with Paging and Swiping 26. Advanced UI with Navigation Drawer and Fragment 27. Android Databases 28. A Quick Chat Before You Go A. Other Book You May Enjoy Index

Making decisions in Kotlin

Our Kotlin code will constantly be making decisions. For example, we might need to know whether the user has new messages, or whether they have a certain number of friends. We need to be able to test our variables to see whether they meet certain conditions, and then execute a specific section of code depending upon whether they did or not.

In this section, as our code gets more in-depth, it helps to present the code in a way that makes it more readable. Let's take a look at code indenting to make our discussion about making decisions easier.

Indenting code for clarity

You have probably noticed that the Kotlin code in our project is indented. For example, the first line of code inside the MainActivity class is indented by one tab. Additionally, the first line of code is indented inside each function by another tab; here is an annotated diagram to make this clear:

Indenting code for clarity

Notice that when the indented block has ended, often with a closing curly brace (}), it is indented...

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