Rendering our scene
One of the most important aspects to learn when becoming a 3D artist is how to create professional-looking renders of the scenes you created. However, before giving your scene a render, you need to add a camera to your scene and put it in a specific viewport.
Adding a camera to a scene
Adding a camera to your scene is simple. Press Shift + A in the 3D Viewport, scroll down, and you will find the Camera object. When you add the Camera object, it will appear in your scene, as shown here:

Figure 13.13 – Adding a Camera object to a scene
Next, we need to correctly position our camera for rendering. So, let’s find the best shot by navigating to a point in our 3D Viewport that includes everything – the landscape, water, flowers, and rocks – as shown here:

Figure 13.14 – Picking the best shot to position the camera
Now, we want the camera to be pointing at this scene. To...