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Xamarin 4.x Cross-Platform Application Development

You're reading from   Xamarin 4.x Cross-Platform Application Development Develop powerful cross-platform applications with Xamarin

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Product type Paperback
Published in Dec 2016
Publisher
ISBN-13 9781786465412
Length 292 pages
Edition 3rd Edition
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Author (1):
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Jonathan Peppers Jonathan Peppers
Author Profile Icon Jonathan Peppers
Jonathan Peppers
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Table of Contents (13) Chapters Close

Preface 1. Xamarin Setup FREE CHAPTER 2. Hello, Platforms! 3. Code Sharing Between iOS and Android 4. XamSnap - A Cross-Platform App 5. XamSnap for iOS 6. XamSnap for Android 7. Deploying and Testing on Devices 8. Contacts, Camera, and Location 9. Web Services with Push Notifications 10. Third-Party Libraries 11. Xamarin.Forms 12. App Store Submission

Comparing project organization strategies


You might be asking yourself at this point, how do I set up my solution in Xamarin Studio to handle shared code and also have platform-specific projects? Xamarin.iOS applications can only reference Xamarin.iOS class libraries; so, setting up a solution can be problematic. There are several strategies for setting up a cross-platform solution, each with its own advantages and disadvantages.

Options for cross-platform solutions are as follows:

  • File Linking: For this option, you would start with either a plain .NET 4.0 or .NET 4.5 class library containing all the shared code. You would then have a new project for each platform you want your app to run on. Each platform-specific project would have a subdirectory with all of the files linked in from the first class library. To set this up, add the existing files to the project, and select the Add a link to the file option. Any unit tests can run against the original class library. The advantages and disadvantages...

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