FMessageLog is an object that allows you to write output messages to the Message Log (Window | Developer Tools | Message Log) and Output Log (Window | Developer Tools | Output Log) simultaneously.
Core/Logging API – FMessageLog to write messages to the Message Log
Getting ready
Have your project ready and some information to log to Message Log. Display the Message Log (Window | Developer Tools | Message Log) in your UE4 Editor.
How to do it...
- Add #define to your main header file (ProjectName.h), defining LOCTEXT_NAMESPACE as something unique to your codebase...