Teleportation is a type of locomotion that teleports the user from one position to another position, in discrete jumps rather than a continuous gliding motion. Teleportation is generally more user-friendly in VR, reduces the risk of motion sickness, and is often more convenient to use. Normally, as a developer, you designate specific locations or areas where the player is allowed to go. The player then uses the hand controller to point at and select a target location and triggers a jump from here to there. The selection is often indicated with a glowing laser arc ray and a glowing teleportation location disk, showing where the player will end up.
To implement teleportation in our scene, we will use components included with the XRI Toolkit package, but we also need graphics for the arc laser and location anchors effects. For this, it'll be easier to use some of the assets included with the XR Interaction Toolkit Examples project, so let...