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The Android Game Developer???s Handbook

You're reading from   The Android Game Developer???s Handbook Discover an all in one handbook to developing immersive and cross-platform Android games

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Product type Paperback
Published in Aug 2016
Publisher Packt
ISBN-13 9781785885860
Length 368 pages
Edition 1st Edition
Languages
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Author (1):
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Avisekhar Roy Avisekhar Roy
Author Profile Icon Avisekhar Roy
Avisekhar Roy
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Table of Contents (15) Chapters Close

Preface 1. Android Game Development FREE CHAPTER 2. Introduction to Different Android Platforms 3. Different Android Development Tools 4. Android Development Style and Standards in the Industry 5. Understanding the Game Loop and Frame Rate 6. Improving Performance of 2D/3D Games 7. Working with Shaders 8. Performance and Memory Optimization 9. Testing Code and Debugging 10. Scope for Android in VR Games 11. Android Game Development Using C++ and OpenGL 12. Polishing Android Games 13. Third-Party Integration, Monetization, and Services Index

Chapter 3. Different Android Development Tools

We have already discussed the different Android target devices for game development. In this chapter, we will take a look at the different ways and tools to develop games for Android. Other than development skill and knowledge, it is very important to know about the helpful software that can make the development process easier and effective.

Android game development is supported or backed by many powerful tools and libraries. Let's have a look at the list of mandatory tools for the development process:

  • Android SDK
  • Android Development Tool
  • Android Virtual Device
  • Android Debug Bridge
  • Dalvik Debug Monitor Server

These are the must-have tools that should be installed in an Android game developer's system. Without these, it is impossible to develop anything for the Android platform. Although ADB and AVD are not mandatory for development, they are required to test and deploy the game on physical as well as virtual devices in order to...

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