Questions
- If a mesh modifier works in three dimensions, in how many dimensions does an F-curve modifier work?
- For F-curves that will be modified, why does it (occasionally) not matter where we insert our initial keyframes?
- The Generator modifier can also generate F-curves using quadratic and cubic polynomial functions. What might these be useful for?
- In what cases is pi an important number in F-curve modifiers? Why?
- Some modifiers have an Additive option. What does enabling this allow us to do?
- What would happen if the Stepped Interpolation modifier in our exercise came before the Generator modifier in the modifier stack?
- What happens when you try to animate a property of an F-curve modifier?
- Why bother trying to simulate camera shake in an animation when so much modern camera and video software tries to eliminate it from live-action footage?