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Practical Autodesk AutoCAD 2023 and AutoCAD LT 2023

You're reading from   Practical Autodesk AutoCAD 2023 and AutoCAD LT 2023 A beginner's guide to 2D drafting and 3D modeling with Autodesk AutoCAD

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Product type Paperback
Published in Oct 2022
Publisher Packt
ISBN-13 9781801816465
Length 674 pages
Edition 2nd Edition
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Authors (2):
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Yasser Shoukry Yasser Shoukry
Author Profile Icon Yasser Shoukry
Yasser Shoukry
Jaiprakash Pandey Jaiprakash Pandey
Author Profile Icon Jaiprakash Pandey
Jaiprakash Pandey
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Table of Contents (21) Chapters Close

Preface 1. Part 1: Introduction and 2D Drafting
2. Chapter 1: An Introduction to AutoCAD FREE CHAPTER 3. Chapter 2: Basic Drawing Tools and Commands 4. Chapter 3: Learning about Modify Commands 5. Chapter 4: Working with Arrays and Reusable Objects 6. Part 2: Customization, Collaboration, and Using Reusable Content
7. Chapter 5: Managing Drawings with Layers and Properties 8. Chapter 6: Working with Hatches, Text, and Dimensions 9. Chapter 7: Tables and Isometric Drawings 10. Chapter 8: Customization Tools 11. Chapter 9: External References and Dynamic Blocks 12. Part 3: 3D Modeling
13. Chapter 10: Introduction to 3D Modeling 14. Chapter 11: Creating Primitive 3D Shapes 15. Chapter 12: Conversion between 2D and 3D 16. Chapter 13: Modifying 3D Objects 17. Chapter 14: Paper Space Layouts and Printing 18. Chapter 15: Rendering and Presentation 19. Index 20. Other Books You May Enjoy

Summary

In this chapter, we learned how to do conversions between 2D and 3D models, starting with the four commands used for 2D-to-3D conversion, which are the Extrude, Revolve, Sweep, and Loft commands. We also learned to add and subtract 3D solids using the Presspull tool. We learned about the details of each command and the key differences between them. After that, we looked at the opposite scenario, which is creating a 2D shot from a 3D model using the Flatshot command.

This chapter basically built your foundations for 3D modeling and introduced you to the tools that you will often need to make 3D drawings.

After covering the different methods of creating 3D objects in this chapter, the Modify commands will be discussed in the next chapter. We will start with the conventional 2D modify commands that can also be used with 3D objects (albeit with some limitations), and then move on to the specialized 3D modify commands.

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