Part 1: Materials in Cycles
Part 1 focuses on introducing the central principles of creating materials in Blender by teaching the basics of how to create simple materials, how material nodes work to control material properties, and how to apply textures to 3D objects.
This part has the following chapters:
- Chapter 1, Creating Materials in Blender
- Chapter 2, Introducing Material Nodes
- Chapter 3, Mapping Images with Nodes