Creating textures with the Image Texture node
We are now going to start exploring some fundamental nodes by creating some basic textures. First, we will learn about the Image Texture node, which is one of the most important nodes within the Shader Editor, along with the Principled BSDF node and a few others.
Loading images into materials
The Image Texture node is used to load images into our materials. In the next few steps, we will learn how to add an Image Texture node, load an image, and connect it to other material nodes:
- In the Shader Editor window, press Shift + A to open the Add menu. From the Texture section, click on Image Texture.
Figure 2.4 – Adding an Image Texture node
Alternatively, click on the search... box and search image texture
.
Figure 2.5 – Using the search box to add a node
- When the Image Texture node is selected, click the left mouse button to place it into the Shader...