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Learning Javascript Robotics

You're reading from   Learning Javascript Robotics Design, build, and program your own remarkable robots with JavaScript and open source hardware

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Product type Paperback
Published in Nov 2015
Publisher
ISBN-13 9781785883347
Length 160 pages
Edition 1st Edition
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Author (1):
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Kassandra Perch Kassandra Perch
Author Profile Icon Kassandra Perch
Kassandra Perch
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Table of Contents (11) Chapters Close

Preface 1. Getting Started with JS Robotics 2. Working with Johnny-Five FREE CHAPTER 3. Using Digital and PWM Output Pins 4. Using Specialized Output Devices 5. Using Input Devices and Sensors 6. Moving Your Bot 7. Advanced Movement with the Animation Library 8. Advanced Components – SPI, I2C, and Other Devices 9. Connecting NodeBots to the World, and Where to Go Next Index

What you need for this book

You will need the following factors before you start working on the book:

  • A basic working knowledge of JavaScript and Node.JS
  • A computer with USB ports that supports node-serialport, running Node.JS 4.x
  • An Arduino Uno or other board supported by Johnny-Five (see http://johnny-five.io/platform-support) and a USB cable for the board
  • Light-Emitting Diodes (LEDs) - having a dozen should let you finish all the examples with room for error.
  • A Piezo element
  • A character LCD (one with an I2C interface is fine)
  • A push-button that is breadboard friendly
  • A rotating potentiometer that is breadboard friendly
  • A light-sensing diode
  • A basic temperature sensor
  • Three hobby servos that runs on 5V
  • One hobby motor that runs on 5v
  • An ADXL345I2C Accelerometer
  • An LED matrix kit from SparkFun—product number DEV-11861
  • A GamePad—RetroLink N64 controller or a DualShock3
  • (Optional) A Particle Photon microcontroller
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