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Kivy ??? Interactive Applications and Games in Python second edition

You're reading from   Kivy ??? Interactive Applications and Games in Python second edition Create responsive cross-platform UI/UX applications and games in Python using the open source Kivy library

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Product type Paperback
Published in Jun 2015
Publisher
ISBN-13 9781785286926
Length 206 pages
Edition 1st Edition
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Author (1):
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Roberto Ulloa Roberto Ulloa
Author Profile Icon Roberto Ulloa
Roberto Ulloa
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Table of Contents (8) Chapters Close

Preface 1. GUI Basics – Building an Interface FREE CHAPTER 2. Graphics – the Canvas 3. Widget Events – Binding Actions 4. Improving the User Experience 5. Invaders Revenge – an Interactive Multi-touch Game 6. Kivy Player – a TED Video Streamer Index

Summary

This chapter covered all the basics and introduced some not-so-basic concepts of Kivy. We covered how to configure classes, instances, and templates. Here is a list of Kivy elements we have learned to use in this chapter:

  • Basic widgets – Widget, Button, ToggleButton, and Label
  • Layouts – FloatLayout, RelativeLayout, BoxLayout, GridLayout, StackLayout, AnchorLayout, and PageLayout
  • Properties – pos, x, y, center_x, center_y, top, right, size, height, width, pos_hint, size_hint, group, spacing, padding, color, text, font_size, cols, rows, orientation, anchor_x, and anchor_y
  • Variables – self and root
  • Others – id and the markup tags size, color, b, i, and sub

There are many more elements from the Kivy language that we can use, but with this chapter, we have understood the general idea of how to organize elements. With the help of the Kivy API, we should be able to display most of the elements available for GUI design. There is, however, a very important element we need to study separately – the canvas, which allows us to draw vector shapes inside widgets, such as the white rectangle we draw as background in the PageLayout example. It is a very important topic to master in Kivy, and the entire next chapter, Graphics - The Canvas, will be dedicated to it.

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Kivy ??? Interactive Applications and Games in Python second edition
Published in: Jun 2015
Publisher:
ISBN-13: 9781785286926
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