Summary
We've learned a lot during this chapter, even though we have only scratched the surface of what kind of social interactions are possible with the new tools. Facebook and Twitter's APIs are large and change constantly. If you want to use them in the best possible way, I would really recommend reading their complete documentation.
But, when using third-party services, especially the free ones, you have to realize that you become dependent on them. They can change anything at any time, without giving you much notice. They can decide that they don't want your game to use their service anymore. Always keep this in mind, and if possible, make sure that you have an exit strategy in those situations!
In the next chapter, we will explore another hot topic—making your game mobile! For this, we will take our platformer and expand it to work on modern smartphones and tablets.