Game development has always been a combination of programming and art, and mobile game development is no exception to this rule. The iOS platform has been both a staple in the ever-growing mobile game market, as well as a launching point for many game developers (hobby and career-wise). The features and frameworks available in iOS 9 continue to cater to the synergy of design and computer engineering, using tools that allow developers to take a game idea from concept to application in record time.
Whether you are new to iOS and game development as a whole, or are an experienced programmer wanting to learn the latest features of the platform, iOS 9 Game Development Essentials will provide you with crucial insight into this widely used platform.
Starting with the Swift programming language, this book gets the ball rolling with code concepts and game-centric code samples right from the get-go, giving you get a solid understanding of Apple’s cutting-edge programming language. The book takes you through iOS game development concepts and introduces the various frameworks that allow you to develop robust, reusable, and intelligent game components in both 2D and 3D game environments.
because swift is not a big language as of today and it changes a lot from version to version, it is very difficult to get started and to get examples in the web. so I thought buying a few books could help.this book is atleast uptodate as of today (feb 2016)there are a number of good examples that really help to get started with severalbut its not very deep or detailed - and a lot of stuff is missing
Amazon Verified review
Benjamin SchoeneckerJan 25, 2016
3
I think this book is decent. It gives kind of a drawn out introduction to Swift that basically is a beginners guide to basic swift syntax. The examples move pretty quickly through the content and don't go into a lot of detail or things like best practices. Some useful info, but more of a skimming over of all of the newer XCode game development features.
Amazon Verified review
Nicholas M. TurnerSep 09, 2016
2
He just skims over everything. I read some of it, but i was already disappointed he didn't say he uses swift(worse language than VB) and he has 8 pages on gameplaykit? whatever
Amazon Verified review
Amazon CustomerJan 12, 2016
2
This book just regurgitates the information presented by Apple at WWDC 2015, with code snippets from Apple's freely available samples. There is no original content or thought in this book at all.
Amazon Verified review
John GambrellJun 01, 2016
1
Unless you are completely new to Game development and have literally no idea where to start this is a waste. And what info it did have can be found online.
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