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iOS 18 Programming for Beginners

You're reading from   iOS 18 Programming for Beginners Learn iOS development with Swift 6, Xcode 16, and iOS 18 - your path to App Store success

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Product type Paperback
Published in Dec 2024
Publisher Packt
ISBN-13 9781836204893
Length 584 pages
Edition 9th Edition
Languages
Tools
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Toc

Table of Contents (34) Chapters Close

Preface 1. Part 1: Swift FREE CHAPTER
2. Exploring Xcode 3. Simple Values and Types 4. Conditionals and Optionals 5. Range Operators and Loops 6. Collection Types 7. Functions and Closures 8. Classes, Structures, and Enumerations 9. Protocols, Extensions, and Error Handling 10. Swift Concurrency 11. Part 2: Design
12. Setting Up the User Interface 13. Building Your User Interface 14. Finishing Up Your User Interface 15. Modifying App Screens 16. Part 3: Code
17. Getting Started with MVC and Table Views 18. Getting Data into Table Views 19. Passing Data between View Controllers 20. Getting Started with Core Location and MapKit 21. Getting Started with JSON Files 22. Getting Started with Custom Views 23. Getting Started with the Camera and Photo Library 24. Getting Started with Search 25. Getting Started with Collection Views 26. Part 4: Features
27. Getting Started with SwiftData 28. Getting Started with SwiftUI 29. Getting Started with Swift Testing 30. Getting Started with Apple Intelligence 31. Testing and Submitting Your App to the App Store 32. Other Books You May Enjoy
33. Index

Summary

In this chapter, you completed the basic structure of your app. You added a new table view controller scene to represent the Journal Entry Detail screen, configured a table view with static cells for this screen, and implemented a segue that will display this screen when a cell in the Journal List screen is tapped. You also added a map view to the view controller scene for the Map screen, and it now displays a map when the Map button is tapped.

You have successfully implemented all the screens required for your app, and you’ll be able to test your app’s flow when you run it in Simulator. You should also be more proficient with Interface Builder. Familiarity with using and positioning objects from the Library will be crucial when you’re building user interfaces for your own apps.

In the next chapter, you’ll modify the cells on the Journal List screen, the Add New Journal Entry screen, and the Journal Entry Detail screen so that they match...

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