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 Integrate Lua with C++

You're reading from   Integrate Lua with C++ Seamlessly integrate Lua scripting to enhance application flexibility

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Product type Paperback
Published in Oct 2023
Publisher
ISBN-13 9781805128618
Length 216 pages
Edition 1st Edition
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Author (1):
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Wenhuan Li Wenhuan Li
Author Profile Icon Wenhuan Li
Wenhuan Li
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Table of Contents (18) Chapters Close

Preface 1. Part 1 – Lua Basics FREE CHAPTER
2. Chapter 1: Getting Your C++ Project Lua-Ready 3. Chapter 2: Lua Fundamentals 4. Part 2 – Calling Lua from C++
5. Chapter 3: How to Call Lua from C++ 6. Chapter 4: Mapping Lua Types to C++ 7. Chapter 5: Working with Lua Tables 8. Part 3 – Calling C++ from Lua
9. Chapter 6: How to Call C++ from Lua 10. Chapter 7: Working with C++ Types 11. Chapter 8: Abstracting a C++ Type Exporter 12. Part 4 – Advanced Topics
13. Chapter 9: Recapping Lua-C++ Communication Mechanisms 14. Chapter 10: Managing Resources 15. Chapter 11: Multithreading with Lua 16. Index 17. Other Books You May Enjoy

Building a C++ project with the Lua library

Building your C++ project with the Lua library has the benefit of not having to include the 100+ Lua source files in your project and your source control system. However, it has some disadvantages as well. For example, if your project needs to support multiple platforms, you will need to maintain multiple pre-compiled libraries. In such a case, building from the Lua source code might be easier.

Creating a project to work with the Lua library

In the previous section, we built the Lua library from the source code. Now, let’s extract it to use within our project.

Remember the Makefile in the root of the source code folder? Open it and you will find the two lines shown here:

TO_INC= lua.h luaconf.h lualib.h lauxlib.h lua.hpp
TO_LIB= liblua.a

These are the header files and the static library you need.

Create a folder for your project. Within it, create an empty source file named main.cpp, an empty Makefile, and two empty...

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