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Hands-On UX Design for Developers

You're reading from   Hands-On UX Design for Developers Design, prototype, and implement compelling user experiences from scratch.

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Product type Paperback
Published in Jul 2018
Publisher Packt
ISBN-13 9781788626699
Length 350 pages
Edition 1st Edition
Concepts
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Author (1):
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Elvis Canziba Elvis Canziba
Author Profile Icon Elvis Canziba
Elvis Canziba
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Table of Contents (18) Chapters Close

Title Page
www.packtpub.com
Contributors
Preface
1. What is UX? FREE CHAPTER 2. UX Design Process 3. User Behavior Basics and User Research 4. Getting to Know Your Users 5. User Personas 6. Designing Behavior 7. Visual Design Principles and Processes 8. Wireframes and Prototyping 9. UI Design and Implementation 10. Frontend UI Implementation and Process 11. Post-launching UX Activities 12. Designing for Big Data 1. Other Books You May Enjoy Index

The Gestalt theory


The Gestalt theory was created by the famous psychologist Max Wertheimer along with other psychologists, such as Kurt Koffka and Wolfgang Köhler. This theory came about in the early 20th century, and addresses perceptual experiences and other related patterns of stimulation.

Another type of Gestalt theory is known as the law of simplicity.

“The whole is other than the sum of its parts.”

                                                                                    — Kurt Koffka

The following are some really important Gestalt laws to learn as UX professionals:

  • The proximity law
  • The similarity law
  • The closure law
  • The figure-ground law
  • The common region law

Before we go deeper into each of these laws, if you want to learn more about UX laws besides Gestalt ones, check out this website, https://lawsofux.com/, which contains amazing information related to UX laws.

The Proximity law

Based on the Proximity law, when we perceive or have a collection of objects, we will immediately be...

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