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Going IT Alone: The Handbook for Freelance and Contract Software Developers

You're reading from   Going IT Alone: The Handbook for Freelance and Contract Software Developers A detailed guide to self-employment for software and web developers - from identifying your target market, through to managing your time, finances, and client behavior

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Product type Paperback
Published in Dec 2016
Publisher
ISBN-13 9781783001408
Length 376 pages
Edition 1st Edition
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Author (1):
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Leon Brown Leon Brown
Author Profile Icon Leon Brown
Leon Brown
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Table of Contents (19) Chapters Close

Going IT Alone: The Handbook for Freelance and Contract Software Developers
Credits
About the Author
Acknowledgements
About the Reviewer
Preface
1. Introducing Freelancing 2. Positioning Yourself in the Market FREE CHAPTER 3. Defining Your Business Model 4. Creating a Brand 5. Networking, Marketing, and Sales 6. An Introduction to Client Types 7. Managing Clients 8. Negotiation 9. Software Development Resources, Patterns and Strategies 10. Software Development Methodology 11. Creating Quotes and Estimates 12. Project Management Appendix

Chapter 11. Creating Quotes and Estimates

The cost of a project isn't a major issue for you when the client is paying on per hour worked basis, but is a difficult issue when working to a fixed price. Accuracy of identifying a total price is still important for projects paid by the hour because clients will not be happy to receive a bill that is multiple times higher than you originally suggested. Knowing effective methods for producing accurate estimates for both fixed price and time based projects will save you a lot of headaches when it comes to getting the client to pay.

A good consideration for all estimation is Hofstadter's Law, which emphasizes the difficulty of accurate estimation for tasks of substantial complexity—despite all best efforts and actually knowing that the task's complexity. The law simply says that what you are estimating will always take longer than you expect, even when you take into account Hofstader's Law. It is often referenced by programmers in discussions relating...

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