Summary
In this chapter, you learned about a few additional topics that will help you continue to level up your Godot skills. Godot has a great many features in addition to those explored in this book. You’ll need to know where to look and where to ask for help as you move on to working on projects of your own.
You also learned about some more advanced topics, such as working with other programming languages and using shaders to enhance your game’s visual effects.
In addition, since Godot is built by its community, you learned how you could participate and become part of the team that is making it one of the fastest-growing projects of its kind.