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Getting Started with Python

You're reading from   Getting Started with Python Understand key data structures and use Python in object-oriented programming

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Product type Course
Published in Feb 2019
Publisher Packt
ISBN-13 9781838551919
Length 722 pages
Edition 1st Edition
Languages
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Authors (3):
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Benjamin Baka Benjamin Baka
Author Profile Icon Benjamin Baka
Benjamin Baka
Fabrizio Romano Fabrizio Romano
Author Profile Icon Fabrizio Romano
Fabrizio Romano
Dusty Phillips Dusty Phillips
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Dusty Phillips
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Table of Contents (31) Chapters Close

Title Page
Copyright and Credits
About Packt
Contributors
Preface
1. A Gentle Introduction to Python FREE CHAPTER 2. Built-in Data Types 3. Iterating and Making Decisions 4. Functions, the Building Blocks of Code 5. Files and Data Persistence 6. Principles of Algorithm Design 7. Lists and Pointer Structures 8. Stacks and Queues 9. Trees 10. Hashing and Symbol Tables 11. Graphs and Other Algorithms 12. Searching 13. Sorting 14. Selection Algorithms 15. Object-Oriented Design 16. Objects in Python 17. When Objects Are Alike 18. Expecting the Unexpected 19. When to Use Object-Oriented Programming 20. Python Object-Oriented Shortcuts 21. The Iterator Pattern 22. Python Design Patterns I 23. Python Design Patterns II 24. Testing Object-Oriented Programs 1. Other Books You May Enjoy Index

Why use functions?


Functions are among the most important concepts and constructs of any language, so let me give you a few reasons why we need them:

  • They reduce code duplication in a program. By having a specific task taken care of by a nice block of packaged code that we can import and call whenever we want, we don't need to duplicate its implementation.
  • They help in splitting a complex task or procedure into smaller blocks, each of which becomes a function.
  • They hide the implementation details from their users.
  • They improve traceability.
  • They improve readability.

Let's look at a few examples to get a better understanding of each point.

Reducing code duplication

Imagine that you are writing a piece of scientific software, and you need to calculate primes up to a limit, as we did in the previous chapter. You have a nice algorithm to calculate them, so you copy and paste it to wherever you need. One day, though, your friend, B. Riemann, gives you a better algorithm to calculate primes, which will...

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