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Flutter for Beginners

You're reading from   Flutter for Beginners An introductory guide to building cross-platform mobile applications with Flutter and Dart 2

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Product type Paperback
Published in Sep 2019
Publisher Packt
ISBN-13 9781788996082
Length 512 pages
Edition 1st Edition
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Author (1):
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Alessandro Biessek Alessandro Biessek
Author Profile Icon Alessandro Biessek
Alessandro Biessek
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Table of Contents (21) Chapters Close

Preface 1. Section 1: Introduction to Dart
2. An Introduction to Dart FREE CHAPTER 3. Intermediate Dart Programming 4. An Introduction to Flutter 5. Section 2: The Flutter User Interface - Everything is a Widget
6. Widgets: Building Layouts in Flutter 7. Handling User Input and Gestures 8. Theming and Styling 9. Routing: Navigating between Screens 10. Section 3: Developing Fully Featured Apps
11. Firebase Plugins 12. Developing Your Own Flutter Plugin 13. Accessing Device Features from the Flutter App 14. Platform Views and Map Integration 15. Section 4: Advanced Flutter - Resources to Complex Apps
16. Testing, Debugging, and Deployment 17. Improving User Experience 18. Widget Graphic Manipulations 19. Animations 20. Other Books You May Enjoy

Summary

In this chapter, we have seen how gesture handling works in the Flutter framework, along with the methods for handling gestures, such as tap, double tap, pan, and zoom, for example. We have seen some widgets that use GestureDetector by itself to handle gestures. We also have seen how to use the Form and FormField widgets to properly handle user data input.

Lastly, we have grabbed our project and made some additions to the event handling of the actions on favors, which helped us to make the app more interactive.

In the next chapter, we will be learning how to add some color to our widgets, use themes, and get into more practical applications of Material Design and Cupertino widgets by making our favors app more attractive.

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