Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Fixing Bad UX Designs
Fixing Bad UX Designs

Fixing Bad UX Designs: Master proven approaches, tools, and techniques to make your user experience great again

eBook
€8.99 €26.99
Paperback
€32.99
Subscription
Free Trial
Renews at €18.99p/m

What do you get with a Packt Subscription?

Free for first 7 days. $19.99 p/m after that. Cancel any time!
Product feature icon Unlimited ad-free access to the largest independent learning library in tech. Access this title and thousands more!
Product feature icon 50+ new titles added per month, including many first-to-market concepts and exclusive early access to books as they are being written.
Product feature icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Product feature icon Thousands of reference materials covering every tech concept you need to stay up to date.
Subscribe now
View plans & pricing
Table of content icon View table of contents Preview book icon Preview Book

Fixing Bad UX Designs

Identifying UX Issues – UX Methodologies

By understanding business and user needs, it will be possible to focus on what exactly should be fixed. It is important to have a clear idea of what the problems are that your UX efforts aim to solve and understand what the solutions are that the company provides.

Keep in mind that anything that is preventing your users from accomplishing the task on your site, app, service, or product will result in a poor experience and will make it difficult for your business to deliver the solutions to your customer.

As we saw in Chapter 1Understanding UX and Its Importance, a bad user experience can result in serious problems for your business. In this chapter, you will learn how to identify UX issues and understand the project challenges by:

  • Identifying who are your stakeholders and their needs
  • Identifying who are your users are, and...

Identifying stakeholders and their needs

Identifying the stakeholders and their needs should be one of your tasks. Even if you believe that you already know enough about it, either because you have been working for the company for a while, or because you have already gathered this information in another way, it is always worth revalidating it. The company's strategy may change from time to time, as well as the stakeholders' view of the product or service, which will necessarily impact your design decisions.

"Empathy is a big buzzword in UX right now. There are books and blog posts espousing the idea that if designers can develop true empathy for users, then they'll build better applications. That's true, but what about stakeholders? Designers need to empathise with product owners, business analysts, and even executives too, if they hope to get the support...

Understanding users and their needs

Remember that designing an effective user experience requires an understanding of the needs of both the business and users, and designing a solution that meets them. So far, you should understand what the business goals are for your UX project. Now, it's time to understand the project from the user's point of view.

Make sure to have listed all the problems (and symptoms) raised during your stakeholder interviews. I like to have them on post-it notes on my wall. In this way, I can group and regroup them in order to find the main issues and problems that I have to check out. You will probably notice that during the user research, you might find other problems or find out that problems listed before were actually symptoms of another problem. For example, the high cart abandonment rate might be a symptom of difficulty in finding the next...

Understanding the competitors

During the stakeholder and user interviews, they might mention a few competitors. The stakeholders probably will tell you the ones they consider as competitors from a business point of view. The users might mention the same competitors and likely other ones that they consider deliver the same or similar solutions. It is a good moment to also understand how they use the competitor and why they consider it as a substitute solution, what is best and worse if compared to your product or service. The users might mention competitors that the stakeholders didn't know exist or even don't consider as a competitor. During research you might find other ones too. It is important to analyze all of them.

Analyzing the competitors, especially those mentioned by the users, will help you to understand what they are used to. To start your Comparative Competitive...

User journey and touch points

It is a fact that the more you understand the users, their needs and behavior, the easier it will be to find UX issues and know how to fix them. Understanding the user journey related to your services or products will help to better understand it, and it will help you to understand the context of users. You will gain a clear picture of where the user has come from and what they are trying to achieve. All the information you already gathered during the stakeholder and user interviews, and also CCA, will help you to come up with the user journey and its touch points. To draft the journey map, UX Mastery suggests you include:

  • Personas: The main characters representing the user needs, goals, thoughts, feelings, opinions, expectations, and pain points of the user
  • Timeline: A finite amount of time or variable phases
  • Emotion: Frustration, anxiety, happiness...

Defining the challenges and project goals

At this point, you might have a great idea about the UX issues that you will need to fix. You should have a list of all the issues, which you can organize into groups to understand what the priorities are and the which are most urgent to be fixed. In this stage, you might not only know what the issues are, but also the consequences of them. By knowing the issues, you can come up with a problem statement.

To come up with this list of design problems, Evelina Tapia, from UXPin, suggests answering these questions:

  • How do you know these are issues?
  • Who is affected by these issues?
  • When and how often do they occur?
  • What benchmarks do you have?
  • What change do you expect by fixing them?

It might be useful if you come up with a problem statement. To help you to write it, you can use the Point Of View (POV) tool, explained by Interaction Design...

Summary

In this chapter, you learned how to identify UX issues and understand the project challenges by interviewing stakeholders, using different user research methodologies, doing comparative competitor analysis, and designing user journeys and writing problem statements.

For each project, you might use a combination of different methodologies in order to find the UX issues. Although it can be interesting to plan which methods will be used to make sure that they will be accommodated into the budget, it is common to feel like you need to use other methods after each test.

In Chapter 3Exploring Potential UX Solutions, you will not only learn how to turn findings from research into potential solutions, but also how to present the ideas for them.

Left arrow icon Right arrow icon

Key benefits

  • Understand and fix the pain points of a bad UX design to ensure greater customer satisfaction.
  • Correct UX issues at various stages of a UX Design with the help of different methodologies for fixing bad UXs
  • See best practices and established principles in UX with case studies illustrating these practices and principles

Description

Have your web applications been experiencing more hits and less conversions? Are bad designs consuming your time and money? This book is the answer to these problems. With intuitive case studies, you’ll learn to simplify, fix, and enhance some common, real-world application designs. You’ll look at the common issues of simplicity, navigation, appearance, maintenance, and many more. The challenge that most UX designers face is to ensure that the UX is user-friendly. In this book, we address this with individual case studies starting with some common UX applications and then move on to complex applications. Each case study will help you understand the issues faced by a bad UX and teach you to break it down and fix these problems. As we progress, you’ll learn about the information architecture, usability testing, iteration, UX refactoring, and many other related features with the help of various case studies. You’ll also learn some interesting UX design tools with the projects covered in the book. By the end of the book, you’ll be armed with the knowledge to fix bad UX designs and to ensure great customer satisfaction for your applications.

Who is this book for?

This book is for anyone confronted with a poorly designed UX. It is ideal for UX professionals who want to solve problems with existing UX designs, and UX designers who want to enhance their designs or analyze and rectify where they went wrong.

What you will learn

  • Learn about ROI and metrics in UX
  • Understand the importance of getting stakeholders involved
  • Learn through real cases how to fix bad UX
  • Identify and fix UX issues using different methodologies
  • Learn how to turn insights and finding into practical UX solutions
  • Learn to validate, test and measure the UX solutions implemented
  • Learn about UX refactoring

Product Details

Country selected
Publication date, Length, Edition, Language, ISBN-13
Publication date : Feb 27, 2018
Length: 348 pages
Edition : 1st
Language : English
ISBN-13 : 9781787120556

What do you get with a Packt Subscription?

Free for first 7 days. $19.99 p/m after that. Cancel any time!
Product feature icon Unlimited ad-free access to the largest independent learning library in tech. Access this title and thousands more!
Product feature icon 50+ new titles added per month, including many first-to-market concepts and exclusive early access to books as they are being written.
Product feature icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Product feature icon Thousands of reference materials covering every tech concept you need to stay up to date.
Subscribe now
View plans & pricing

Product Details

Publication date : Feb 27, 2018
Length: 348 pages
Edition : 1st
Language : English
ISBN-13 : 9781787120556

Packt Subscriptions

See our plans and pricing
Modal Close icon
€18.99 billed monthly
Feature tick icon Unlimited access to Packt's library of 7,000+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Simple pricing, no contract
€189.99 billed annually
Feature tick icon Unlimited access to Packt's library of 7,000+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Choose a DRM-free eBook or Video every month to keep
Feature tick icon PLUS own as many other DRM-free eBooks or Videos as you like for just €5 each
Feature tick icon Exclusive print discounts
€264.99 billed in 18 months
Feature tick icon Unlimited access to Packt's library of 7,000+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Choose a DRM-free eBook or Video every month to keep
Feature tick icon PLUS own as many other DRM-free eBooks or Videos as you like for just €5 each
Feature tick icon Exclusive print discounts

Frequently bought together


Stars icon
Total 98.97
UX for the Web
€32.99
UX Design for Mobile
€32.99
Fixing Bad UX Designs
€32.99
Total 98.97 Stars icon
Banner background image

Table of Contents

13 Chapters
Understanding UX and its Importance Chevron down icon Chevron up icon
Identifying UX Issues – UX Methodologies Chevron down icon Chevron up icon
Exploring Potential UX Solutions Chevron down icon Chevron up icon
Increasing Conversion with UX Chevron down icon Chevron up icon
Using UI and Content for Better Communication Chevron down icon Chevron up icon
Considering Accessibility As Part of the UX Chevron down icon Chevron up icon
Improving Physical Experiences Chevron down icon Chevron up icon
Improving IA for Better Navigation Chevron down icon Chevron up icon
Prototyping and Validating UX Solutions Chevron down icon Chevron up icon
Implementing UX Solutions Chevron down icon Chevron up icon
Measuring UX Solutions Chevron down icon Chevron up icon
Keeping Up to Date Chevron down icon Chevron up icon
Other Books You May Enjoy Chevron down icon Chevron up icon

Customer reviews

Rating distribution
Full star icon Full star icon Full star icon Empty star icon Empty star icon 3
(1 Ratings)
5 star 0%
4 star 0%
3 star 100%
2 star 0%
1 star 0%
J. L. Hallock Dec 26, 2019
Full star icon Full star icon Full star icon Empty star icon Empty star icon 3
UX is the discipline. UI is the deliverable. I won't bother buying or reading the book when you don't know your own discipline.
Amazon Verified review Amazon
Get free access to Packt library with over 7500+ books and video courses for 7 days!
Start Free Trial

FAQs

What is included in a Packt subscription? Chevron down icon Chevron up icon

A subscription provides you with full access to view all Packt and licnesed content online, this includes exclusive access to Early Access titles. Depending on the tier chosen you can also earn credits and discounts to use for owning content

How can I cancel my subscription? Chevron down icon Chevron up icon

To cancel your subscription with us simply go to the account page - found in the top right of the page or at https://subscription.packtpub.com/my-account/subscription - From here you will see the ‘cancel subscription’ button in the grey box with your subscription information in.

What are credits? Chevron down icon Chevron up icon

Credits can be earned from reading 40 section of any title within the payment cycle - a month starting from the day of subscription payment. You also earn a Credit every month if you subscribe to our annual or 18 month plans. Credits can be used to buy books DRM free, the same way that you would pay for a book. Your credits can be found in the subscription homepage - subscription.packtpub.com - clicking on ‘the my’ library dropdown and selecting ‘credits’.

What happens if an Early Access Course is cancelled? Chevron down icon Chevron up icon

Projects are rarely cancelled, but sometimes it's unavoidable. If an Early Access course is cancelled or excessively delayed, you can exchange your purchase for another course. For further details, please contact us here.

Where can I send feedback about an Early Access title? Chevron down icon Chevron up icon

If you have any feedback about the product you're reading, or Early Access in general, then please fill out a contact form here and we'll make sure the feedback gets to the right team. 

Can I download the code files for Early Access titles? Chevron down icon Chevron up icon

We try to ensure that all books in Early Access have code available to use, download, and fork on GitHub. This helps us be more agile in the development of the book, and helps keep the often changing code base of new versions and new technologies as up to date as possible. Unfortunately, however, there will be rare cases when it is not possible for us to have downloadable code samples available until publication.

When we publish the book, the code files will also be available to download from the Packt website.

How accurate is the publication date? Chevron down icon Chevron up icon

The publication date is as accurate as we can be at any point in the project. Unfortunately, delays can happen. Often those delays are out of our control, such as changes to the technology code base or delays in the tech release. We do our best to give you an accurate estimate of the publication date at any given time, and as more chapters are delivered, the more accurate the delivery date will become.

How will I know when new chapters are ready? Chevron down icon Chevron up icon

We'll let you know every time there has been an update to a course that you've bought in Early Access. You'll get an email to let you know there has been a new chapter, or a change to a previous chapter. The new chapters are automatically added to your account, so you can also check back there any time you're ready and download or read them online.

I am a Packt subscriber, do I get Early Access? Chevron down icon Chevron up icon

Yes, all Early Access content is fully available through your subscription. You will need to have a paid for or active trial subscription in order to access all titles.

How is Early Access delivered? Chevron down icon Chevron up icon

Early Access is currently only available as a PDF or through our online reader. As we make changes or add new chapters, the files in your Packt account will be updated so you can download them again or view them online immediately.

How do I buy Early Access content? Chevron down icon Chevron up icon

Early Access is a way of us getting our content to you quicker, but the method of buying the Early Access course is still the same. Just find the course you want to buy, go through the check-out steps, and you’ll get a confirmation email from us with information and a link to the relevant Early Access courses.

What is Early Access? Chevron down icon Chevron up icon

Keeping up to date with the latest technology is difficult; new versions, new frameworks, new techniques. This feature gives you a head-start to our content, as it's being created. With Early Access you'll receive each chapter as it's written, and get regular updates throughout the product's development, as well as the final course as soon as it's ready.We created Early Access as a means of giving you the information you need, as soon as it's available. As we go through the process of developing a course, 99% of it can be ready but we can't publish until that last 1% falls in to place. Early Access helps to unlock the potential of our content early, to help you start your learning when you need it most. You not only get access to every chapter as it's delivered, edited, and updated, but you'll also get the finalized, DRM-free product to download in any format you want when it's published. As a member of Packt, you'll also be eligible for our exclusive offers, including a free course every day, and discounts on new and popular titles.