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Dancing with Qubits

You're reading from   Dancing with Qubits From qubits to algorithms, embark on the quantum computing journey shaping our future

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Product type Paperback
Published in Mar 2024
Publisher Packt
ISBN-13 9781837636754
Length 684 pages
Edition 2nd Edition
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Author (1):
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Robert S. Sutor Robert S. Sutor
Author Profile Icon Robert S. Sutor
Robert S. Sutor
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Table of Contents (26) Chapters Close

Preface I Foundations
Why Quantum Computing FREE CHAPTER They’re Not Old, They’re Classics More Numbers Than You Can Imagine Planes and Circles and Spheres, Oh My Dimensions 6 What Do You Mean “Probably”? II Quantum Computing
One Qubit Two Qubits, Three Wiring Up the Circuits From Circuits to Algorithms Getting Physical III Advanced Topics
Considering NISQ Algorithms Introduction to Quantum Machine Learning Questions about the Future Afterword
A Quick Reference B Notices C Production Notes Other Books You May Enjoy
References
Index
Appendices

7.4 A nonlinear projection

In Chapter 5, “Dimensions,” we saw linear projections, such as mapping any point in the real plane to the line y = x. Now, we look at a special kind of projection that is nonlinear. We map almost every point on the unit circle onto a line. We will use this in the next section when we discuss the Bloch sphere.

Figure 7.3 shows a unit circle and the line y = –1 that sits right below it.

 Figure 7.3: The unit circle in R2 resting on the line y = –1

We can map every point on the circle except (0, 1), the north pole, to a point on the line y = –1. We simply draw a line from (0, 1) through the point on the circle. The result is where that line intersects y = –1, as shown in Figure 7.4. The south pole maps to itself. We want different points on the circle to map to different points on the line.

 Figure 7.4: Projecting a point on the unit circle onto the line y = –1
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