Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Cocos2d-x by example (update)

You're reading from   Cocos2d-x by example (update) Unleash your inner creativity with the popular Cocos2d-x framework and learn how to build great cross-platform 2D games with this Cocos2dx tutorial

Arrow left icon
Product type Paperback
Published in Mar 2015
Publisher
ISBN-13 9781785288852
Length 270 pages
Edition 1st Edition
Tools
Arrow right icon
Author (1):
Arrow left icon
Roger Engelbert Roger Engelbert
Author Profile Icon Roger Engelbert
Roger Engelbert
Arrow right icon
View More author details
Toc

Table of Contents (14) Chapters Close

Preface 1. Installing Cocos2d-x FREE CHAPTER 2. You Plus C++ Plus Cocos2d-x 3. Your First Game – Air Hockey 4. Fun with Sprites – Sky Defense 5. On the Line – Rocket Through 6. Quick and Easy Sprite – Victorian Rush Hour 7. Adding the Looks – Victorian Rush Hour 8. Getting Physical – Box2D 9. On the Level – Eskimo 10. Introducing Lua! A. Vector Calculations with Cocos2d-x B. Pop Quiz Answers Index

Conventions

You will also find a number of text styles that distinguish between different kinds of information. Here are some examples of these styles and an explanation of their meaning.

Code words in text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles are shown as follows: "For background music volume, you must use setBackgroundMusicVolume."

A block of code is set as follows:

CCScene* GameLayer::scene()
{
   // 'scene' is an autorelease object
   CCScene *scene = CCScene::create();
    
   GameLayer *layer = GameLayer::create();

   scene->addChild(layer);

   return scene;
}

When we wish to draw your attention to a particular part of a code block, the relevant lines or items are set in bold:

//add score display
_player1ScoreLabel = CCLabelTTF::create("0", "Arial", 60);
_player1ScoreLabel->setRotation(90);
this->addChild(_player1ScoreLabel);

Any command-line input or output is written as follows:

sudo ./install-templates-xcode.sh -u

New terms and important words are shown in bold. Words that you see on the screen, in menus or dialog boxes for example, appear in the text like this: "In the dialog box select cocos2d-x under the iOS menu and choose the cocos2dx template."

Note

Warnings or important notes appear in a box like this.

Tip

Tips and tricks appear like this.

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €18.99/month. Cancel anytime