So what are particles?
Particles or particle systems are a way to add special effects to your applications. In general terms this is achieved by the use of a large number of tiny textured sprites (particles), which are animated and run through a series of transformations. You can use these systems to create smoke, explosions, sparks, lightening, rain, snow, and other such effects.
As I mentioned in Chapter 1, Installing Cocos2d-x, you should seriously consider getting yourself a program to help you design your particle systems. In this game, the particles were created in ParticleDesigner.
It's time to add them to our game!