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C Programming for Arduino

You're reading from   C Programming for Arduino Building your own electronic devices is fascinating fun and this book helps you enter the world of autonomous but connected devices. After an introduction to the Arduino board, you'll end up learning some skills to surprise yourself.

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Product type Paperback
Published in May 2013
Publisher Packt
ISBN-13 9781849517584
Length 512 pages
Edition 1st Edition
Languages
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Author (1):
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Julien Bayle Julien Bayle
Author Profile Icon Julien Bayle
Julien Bayle
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Table of Contents (21) Chapters Close

C Programming for Arduino
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
Let's Plug Things FREE CHAPTER First Contact with C C Basics – Making You Stronger Improve Programming with Functions, Math, and Timing Sensing with Digital Inputs Sensing the World – Feeling with Analog Inputs Talking over Serial Designing Visual Output Feedback Making Things Move and Creating Sounds Some Advanced Techniques Networking Playing with Max 6 Framework Improving your C Programming and Creating Libraries Index

C standard mathematical functions and Arduino


As we have already seen, almost all standard C and C++ entities supported by the compiler avr-g++ should work with Arduino. This is also true for C mathematical functions.

This group of functions is a part of the (famous) C standard library. A lot of functions of this group are inherited in C++. There are some differences between C and C++ in the use of complex numbers. C++ doesn't provide complex numbers handling from that library but from its own C++ standard library by using the class template std::complex.

Almost all these functions are designed to work with and manipulate floating-point numbers. In standard C, this library is known as math.h (a filename), which we mention in the header of a C program, so that we can use its functions.

Trigonometric C functions in the Arduino core

We often need to make some trigonometric calculations, from determining distances an object has moved, to angular speed, and many other real-world properties. Sometimes...

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