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Asynchronous Programming in Rust

You're reading from  Asynchronous Programming in Rust

Product type Book
Published in Feb 2024
Publisher Packt
ISBN-13 9781805128137
Pages 306 pages
Edition 1st Edition
Languages
Author (1):
Carl Fredrik Samson Carl Fredrik Samson
Profile icon Carl Fredrik Samson

Table of Contents (16) Chapters

Preface 1. Part 1:Asynchronous Programming Fundamentals
2. Chapter 1: Concurrency and Asynchronous Programming: a Detailed Overview 3. Chapter 2: How Programming Languages Model Asynchronous Program Flow 4. Chapter 3: Understanding OS-Backed Event Queues, System Calls, and Cross-Platform Abstractions 5. Part 2:Event Queues and Green Threads
6. Chapter 4: Create Your Own Event Queue 7. Chapter 5: Creating Our Own Fibers 8. Part 3:Futures and async/await in Rust
9. Chapter 6: Futures in Rust 10. Chapter 7: Coroutines and async/await 11. Chapter 8: Runtimes, Wakers, and the Reactor-Executor Pattern 12. Chapter 9: Coroutines, Self-Referential Structs, and Pinning 13. Chapter 10: Creating Your Own Runtime 14. Index 15. Other Books You May Enjoy

An example of hand-written coroutines

The example we’ll use going forward is a simplified version of Rust’s asynchronous model. We’ll create and implement the following:

  • Our own simplified Future trait
  • A simple HTTP client that can only make GET requests
  • A task we can pause and resume implemented as a state machine
  • Our own simplified async/await syntax called coroutine/wait
  • A homemade preprocessor to transform our coroutine/wait functions into state machines the same way async/await is transformed

So, to actually demystify coroutines, futures, and async/await, we will have to make some compromises. If we didn’t, we’d end up re-implementing everything that is async/await and futures in Rust today, which is too much for just understanding the underlying techniques and concepts.

Therefore, our example will do the following:

  • Avoid error handling. If anything fails, we panic.
  • Be specific and not generic. Creating...
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