Publishing parameters versus publishing rigs 101 – part 1
While publishing parameters to FCP X gives us a lot of flexibility, publishing rigs gives us even more. A rig allows us to have control over several parameters at once while, at the same time, helping us to create a more simplified user interface for the FCP user. In this exercise, we'll explore some of the similarities and differences between publishing and rigging.
Getting ready
From the exercise files of this chapter, double-click on the 11_05
project. Play back the project. The project consists of four animated arrows that are interacting with lights and have a Colorize filter placed on the group they're in. If you look directly under the Project layer, you'll see a rig has already been created called Arrow Color. In the end, this rig is going to allow the FCP X user to choose between four colors for his arrows. Before we can do that, we'll have to add one additional snapshot to our rig and publish it over to Final Cut.