NVIDIA has shocked (in a good way, of course) gamers all over the globe by introducing GeForce RTX, world’s first real-time ray-tracing gaming GPUs. Jensen Huang introduced the GeForce RTX series of gaming processors, at Gamescom 2018, calling it the “biggest leap in performance in NVIDIA’s history”.
These gaming GPUs are based on NVIDIA Turing architecture and the NVIDIA RTX platform, which fuses shaders with real-time ray tracing and AI capabilities. Turing delivers 6x more performance than its predecessor, Pascal and delivers 4K HDR gaming at 60 frames per second on even the most advanced titles.
[box type="shadow" align="" class="" width=""]Ray tracing models the behavior of light in real time as it intersects objects in a scene producing life-like simulations possible in games and other animations.[/box]
The new GeForce RTX 2080 Ti, 2080 and 2070 GPUs are packed with amazing features including:
The world’s top game publishers, developers and engine creators have announced support for the NVIDIA RTX platform. These include Battlefield V, Shadow of the Tomb Raider, Metro Exodus, Control, and Assetto Corsa Competizione. Developers include EA, Square Enix, EPIC Games, and more.
GeForce RTX graphics cards will be available worldwide, across 238 countries and territories at a starting price of $499. You can pre-order on nvidia.com.
For more coverage of the news, including what motivated NVIDIA to develop these GPUs, read the NVIDIA blog.
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