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Xamarin.Forms Projects
Xamarin.Forms Projects

Xamarin.Forms Projects: Build multiplatform mobile apps and a game from scratch using C# and Visual Studio 2019 , Second Edition

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Xamarin.Forms Projects

Building Our First Xamarin.Forms App

In this chapter, we will create a to-do list app and, in doing so, explore all the bits and pieces of what makes up an app. We will look at creating pages, adding content to pages, navigating between pages, and creating a stunning layout. Well, stunning might be a bit of a stretch, but we will be sure to design the app so that you can tweak it to your needs once it is complete!

The following topics will be covered in this chapter:

  • Setting up the project
  • Persisting data locally on a device
  • Using the repository pattern
  • What MVVM is and why it's a great fit for Xamarin.Forms
  • Using Xamarin.Forms pages (as views) and navigating between them
  • Using Xamarin.Forms controls in XAML
  • Using data binding
  • Using styling in Xamarin.Forms

Technical requirements

To complete this project, you need to have Visual Studio installed to your Macintosh (Mac) or PC, as well as the Xamarin components. Refer to Chapter 1, Introduction to Xamarin, for more details on how to set up your environment.

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Key benefits

  • Develop mobile apps, AR games, and chatbots of varying complexity with the help of real-world examples
  • Explore the important features of Xamarin.Forms 4 such as Shell, CollectionView, and CarouselView
  • Get to grips with advanced concepts such as AR and VR and machine learning for mobile development

Description

Xamarin.Forms is a lightweight cross-platform development toolkit for building apps with a rich user interface. Improved and updated to cover the latest features of Xamarin.Forms, this second edition covers CollectionView and Shell, along with interesting concepts such as augmented reality (AR) and machine learning. Starting with an introduction to Xamarin and how it works, this book shares tips for choosing the type of development environment you should strive for when planning cross-platform mobile apps. You’ll build your first Xamarin.Forms app and learn how to use Shell to implement the app architecture. The book gradually increases the level of complexity of the projects, guiding you through creating apps ranging from a location tracker and weather map to an AR game and face recognition. As you advance, the book will take you through modern mobile development frameworks such as SQLite, .NET Core Mono, ARKit, and ARCore. You’ll be able to customize your apps for both Android and iOS platforms to achieve native-like performance and speed. The book is filled with engaging examples, so you can grasp essential concepts by writing code instead of reading through endless theory. By the end of this book, you’ll be ready to develop your own native apps with Xamarin.Forms and its associated technologies, such as .NET Core, Visual Studio 2019, and C#.

Who is this book for?

This book is for C# and .NET developers who want to learn Xamarin.Forms and get started with native Xamarin mobile application development from the ground up. Working knowledge of Visual Studio will help you to get the most out of this book.

What you will learn

  • Set up Xamarin.Forms to build native apps with code-sharing capabilities
  • Understand the core aspects of developing a mobile app, such as its layout, UX, and rendering
  • Use custom renderers to gain platform-specific access
  • Discover how to create custom layouts for your apps with Xamarin.Forms Shell
  • Use Azure SignalR to implement serverless services in your Xamarin apps
  • Create an augmented reality (AR) game for Android and iOS using ARCore and ARKit, respectively
  • Build and train machine learning models using CoreML, TensorFlow, and Azure Cognitive Services

Product Details

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Publication date, Length, Edition, Language, ISBN-13
Publication date : Jun 19, 2020
Length: 504 pages
Edition : 2nd
Language : English
ISBN-13 : 9781839214745
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Product Details

Publication date : Jun 19, 2020
Length: 504 pages
Edition : 2nd
Language : English
ISBN-13 : 9781839214745
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C# 9 and .NET 5 – Modern Cross-Platform Development
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Table of Contents

12 Chapters
Introduction to Xamarin Chevron down icon Chevron up icon
Building Our First Xamarin.Forms App Chevron down icon Chevron up icon
Building a News App Using Xamarin.Forms Shell Chevron down icon Chevron up icon
A Matchmaking App with a Rich UX Using Animations Chevron down icon Chevron up icon
Building a Photo Gallery App Using CollectionView and CarouselView Chevron down icon Chevron up icon
Building a Location Tracking App Using GPS and Maps Chevron down icon Chevron up icon
Building a Weather App for Multiple Form Factors Chevron down icon Chevron up icon
Setting Up a Backend for a Chat App Using Azure Services Chevron down icon Chevron up icon
Building a Real-Time Chat Application Chevron down icon Chevron up icon
Creating an Augmented Reality Game Chevron down icon Chevron up icon
Hot Dog or Not Hot Dog Using Machine Learning Chevron down icon Chevron up icon
Other Books You May Enjoy Chevron down icon Chevron up icon

Customer reviews

Top Reviews
Rating distribution
Full star icon Full star icon Full star icon Half star icon Empty star icon 3.5
(8 Ratings)
5 star 37.5%
4 star 25%
3 star 12.5%
2 star 0%
1 star 25%
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Anas Abubakar Oct 14, 2020
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Talked about important stuffs one needs to learn to become a good xamarin developer
Amazon Verified review Amazon
Jimmy Engström Jan 12, 2021
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Great for beginners as well as professionals.Everything from a simple weather app to GPS, Augmented Reality, and Machine Learning
Amazon Verified review Amazon
Cliente Amazon Jun 16, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Ottimo
Amazon Verified review Amazon
Vassilis Aggelakos Jul 08, 2020
Full star icon Full star icon Full star icon Full star icon Empty star icon 4
The book covers almost everything about Xamarin Forms and it is not written for a newbie programmer. It assumes that the reader has already a good familiarity with C#.Unfortunately the most important chapter imho (chapter 2) fails to explain the basics trying to cover everything (MVVM, bindings, Dependency injection, Autofac etc) with a complicated ViewModel design and poor namings. For example there is a ViewModel named ItemViewModel and a second one ToDoItemViewModel. It took me hours to understand the purpose of every ViewModel. I would prefer this chapter to cover a simple ViewModel binding to a Page (View) at first - in order the reader to understand the different parts and their role and only then to proceed with a more complicated design and dependency injection improvements (Autofac). MVVM concept is a major paradigm shift from classic windows programming where there is a direct relation between your code and the gui elements.
Amazon Verified review Amazon
Katherine Nov 08, 2021
Full star icon Full star icon Full star icon Full star icon Empty star icon 4
I did every project in the book. The teaching quality is excellent! It is a well-rounded approach to learning all about Xamarin Forms and developing cross-platform mobile apps. I would give it five stars but, there were a couple things lacking, in my opinion. I really would like more pictures of the final app that we are developing in each chapter. They had a few pics but not enough. Also, they did not have an example of a CRUD application where you build your own API backend with your own database and make calls to the API to get and save data in your database. That would have been really helpful since that is what I am asked to do most of the time in my job. And at least one project example using the Prism library would have been helpful too. It is mentioned in the book but not used. Otherwise a great read and a superb intro into all things Xamarin!
Amazon Verified review Amazon
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