Creating an AI-controlled character from scratch would take us into areas that fall outside the scope of this book, so, instead, we're going to repurpose the standard player character from the third-person template and change the way it's controlled.Â
If you already have a project created using the third-person template available, open it up. If not, create one:
- Select File | New Project, and create a new Blueprint project using the third-person template. It's fine to leave other settings at their default values – they won't affect anything we're doing.