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Unity UI Cookbook

You're reading from   Unity UI Cookbook Over 60 recipes to help you create professional and exquisite UIs to make your games more immersive

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Product type Paperback
Published in Dec 2015
Publisher Packt
ISBN-13 9781785885822
Length 284 pages
Edition 1st Edition
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Author (1):
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Francesco Sapio Francesco Sapio
Author Profile Icon Francesco Sapio
Francesco Sapio
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Toc

Table of Contents (12) Chapters Close

Preface 1. UI Essentials 2. Implementing Counters and Health Bars FREE CHAPTER 3. Implementing Timers 4. Creating Panels for Menus 5. Decorating the UI 6. Animating the UI 7. Applying Runtime Customizations 8. Implementing Advance HUDs 9. Diving into 3D UIs 10. Creating Minimaps Index

Implementing a numeric timer


In this recipe, we are going to create a timer that displays the time (as a number) on the screen. This may be a useful element when attempting to inform the player how much time has passed during an objective. In some cases, if the player is aware of how much time he is taking with a task, it may encourage him to be more efficient and considerate about his choices throughout the gameplay. To create a timer, we will use the Text (Script) component as well as develop a script to implement the logic of the timer.

How to do it...

  1. First of all, we need to create a new UI text to show our timer. To do this, right-click on the Hierarchy panel and then navigate to UI | Text. Next, rename it to Numeric Timer.

  2. We can change the Font and the Font Size fields as we wish so that they suit our needs.

  3. We can also adjust Color. In this recipe, we will set the color to light gray, but feel free to change it to a color that better suits your design.

  4. Now, we can drag Numeric Timer...

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