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Unity 4.x Game Development by Example: Beginner's Guide

You're reading from   Unity 4.x Game Development by Example: Beginner's Guide A seat-of-your-pants manual for building fun, groovy little games quickly with Unity 4.x

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Product type Paperback
Published in Dec 2013
Publisher Packt
ISBN-13 9781849695268
Length 572 pages
Edition 3rd Edition
Languages
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Author (1):
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Ryan Henson Creighton Ryan Henson Creighton
Author Profile Icon Ryan Henson Creighton
Ryan Henson Creighton
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Table of Contents (22) Chapters Close

Unity 4.x Game Development by Example Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. That's One Fancy Hammer! FREE CHAPTER 2. Let's Start with the Sky 3. Game #1 – Ticker Taker 4. Code Comfort 5. Game #2 – Robot Repair 6. Game #2 – Robot Repair Part 2 7. Don't Be a Clock Blocker 8. Hearty Har Har 9. Game #3 – The Break-Up 10. Game #3 – The Break-Up Part 2 11. Game #4 – Shoot the Moon 12. Game #5 – Kisses 'n' Hugs 13. AI Programming and World Domination 14. Action! Appendix Index

Time for action – move and rotate the light


This new light is kind of in the way, and a big chunk of our ball isn't properly lit. Let's fix that.

  1. Ensure that the Directional Light is still selected. If you deselected it, click on the Directional Light label in the Hierarchy panel.

  2. In the Inspector panel, change the light's position to move it up and out of the way. Enter 0 for the X position, 4 for the Y position, and -4 for the Z position. moving a directional light like this does not alter its intensity, but we're just making sure it's within reach in the Scene view.

  3. Rotate the light so that it shines down on the objects. Enter a value of 44 for the light's X Rotation in the Inspector panel. The other two rotation values should be zero.

  4. Now, the light is casting its sunny rays a bit more pleasantly on our Scene:

Have a go hero

If you're feeling adventurous, now's a great time to get a better feel for these virtual lights. Switch to the Rotate mode by using the controls at the top-left corner...

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