We now have improved our game by a huge amount by only doing a few simple things to improve the quality of the title. We first animated our menus with a few lines of code using Tweens from iTween and saw how a few lines of code can improve the visual quality of our UI in a number of ways. We then saw how to create materials to improve the visual quality of our ball and then used Post-Processing Effects to polish the contents of our screen. Finally, we discussed how to use particle effects to create a nice trail following our player.
By this point, our game is finally ready for the big leagues. In the next chapter, we will explore getting our game onto the App Store.