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SwiftUI Projects

You're reading from   SwiftUI Projects Build six real-world, cross-platform mobile applications using Swift, Xcode 12, and SwiftUI

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Product type Paperback
Published in Dec 2020
Publisher Packt
ISBN-13 9781839214660
Length 410 pages
Edition 1st Edition
Languages
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Author (1):
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Craig Clayton Craig Clayton
Author Profile Icon Craig Clayton
Craig Clayton
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Table of Contents (13) Chapters Close

Preface 1. Chapter 1: SwiftUI Basics 2. Chapter 2: SwiftUI Watch Tour FREE CHAPTER 3. Chapter 3: NBA Draft – Watch App 4. Chapter 4: Car Order Form – Design 5. Chapter 5: Car Order Form – Data 6. Chapter 6: Financial App – Design 7. Chapter 7: Financial App – Core Data 8. Chapter 8: Shoe Point of Sale System – Design 9. Chapter 9: Shoe Point of Sale System – CloudKit 10. Chapter 10: Sports News App – Design 11. Chapter 11: Sports News App – Data 12. Other Books You May Enjoy

Chapter 3: NBA Draft – Watch App

Anyone that knows me knows that I am a huge sports fan. My first love is basketball. I have played and watched basketball for as long as I can remember. When I first decided to write this book, I knew that making a basketball app was going to happen. I built an NFL watch app for the New England Patriots, but I never got around to doing one for the NBA, so here we are. We are going to build a watch app in this chapter. We'll work off a custom design, which means we will set up our app to use custom colors and fonts.

There might be a lot thrown at you in this chapter, so take your time—a lot of these same techniques are used throughout the book. The more we do, the more comfortable you should get.

In this chapter, we'll work with the following:

  • SwiftUI design in watchOS
  • Custom list view background
  • View modifiers
  • Loading data from a property list
  • Digital crown scrolling
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