Chapter 3. Making an Entire 2D Game
In this chapter, we will finally make our first game. In fact, we will build two games, as follows:
- We will build our first game, an Asteroid clone game, by improving our actual application of SFML
- Our next game will be a Tetris clone game
We will also learn some skills such as:
- Entity models
- Board management
We are all fans of old school games, so let's get loaded to create some of them right away. In addition, each of these two games has a completely different architecture. It's really interesting as far as the learning process is concerned.