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Scratch 1.4: Beginner's Guide

You're reading from   Scratch 1.4: Beginner's Guide Learn to program while creating interactive stories, games, and multimedia projects using Scratch

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Product type Paperback
Published in Jul 2009
Publisher Packt
ISBN-13 9781847196767
Length 264 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (17) Chapters Close

Scratch 1.4 Beginner's Guide
Credits
About the Author
About the Reviewer
Preface
1. Welcome to Scratch! FREE CHAPTER 2. Installation 3. Start Scratching 4. Graphics and Slideshows 5. Storytelling 6. Arcade Games 7. Games of Fortune 8. Math and Finance 9. Share! 10. Real-world stimuli Scratch Resources
Index

The interface at a glance


When we encounter software that's unfamiliar to us, we often wonder, "Where do I begin?" Together, we'll answer that question and click through some important sections of the Scratch interface so that we can quickly start creating our own projects.

Now, open Scratch and let's begin.

Time for action – first step

When we open Scratch, we notice that the development environment roughly divides into three distinct sections, as seen in the following screenshot. Moving from left to right, we have the following sections in sequential order:

  • Blocks palette

  • Script editor

  • Stage

Let's see if we can get our cat moving:

  1. In the blocks palette, click on the Looks button.

  2. Drag the switch to costume block onto the scripts area.

  3. Now, in the blocks palette, click on the Control button.

  4. Drag the when flag clicked block to the scripts area and snap it on top of the switch to costume block, as illustrated in the following screenshot.

    Tip

    How to snap two blocks together?

    As you drag a block onto another...

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